Production asset management including 3D models, textures, and media files.
Asset {
"type": "object",
"properties": {
"name": {
"type": "string",
"description": "Name of asset"
},
"code": {
"type": "string",
"description": "Utility field for the pipeline to identify the asset"
},
"description": {
"type": "string",
"description": "Asset brief"
},
"canceled": {
"type": "boolean",
"default": "False",
"description": "True if the asset has been delete one time, False otherwise"
},
"project_id": {
"type": "string",
"format": "UUID",
"description": "Project ID"
},
"entity_type_id": {
"type": "string",
"format": "UUID",
"description": "Asset type ID"
},
"source_id": {
"type": "string",
"format": "UUID",
"description": "Field uset to set the episode_id"
},
"preview_file_id": {
"type": "string",
"format": "UUID",
"description": "ID of preview file used as thumbnail"
},
"data": {
"type": "string",
"format": "json",
"description": "Free JSON field to add metadata"
},
"shotgun_id": {
"type": "integer",
"description": "Used for synchronization with a Shotgun instance"
}
}
}